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Windows Game Programming for Dummies (2nd Edition)
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DirectX SDK
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samples
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Multimedia
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DirectSound
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StreamData
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streamdata.rc
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Text File
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2001-10-08
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4KB
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149 lines
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"#define _AFX_NO_SPLITTER_RESOURCES\r\n"
"#define _AFX_NO_OLE_RESOURCES\r\n"
"#define _AFX_NO_TRACKER_RESOURCES\r\n"
"#define _AFX_NO_PROPERTY_RESOURCES\r\n"
"\r\n"
"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
"#ifdef _WIN32\r\n"
"LANGUAGE 9, 1\r\n"
"#pragma code_page(1252)\r\n"
"#endif\r\n"
"#include ""afxres.rc"" // Standard components\r\n"
"#endif\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME ICON DISCARDABLE "directx.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_MAIN DIALOGEX 0, 0, 260, 47
STYLE DS_MODALFRAME | DS_CENTER | WS_MINIMIZEBOX | WS_POPUP | WS_CAPTION |
WS_SYSMENU
CAPTION "StreamData"
FONT 8, "MS Shell Dlg"
BEGIN
DEFPUSHBUTTON "Sound &file...",IDC_SOUNDFILE,7,7,52,13
LTEXT "Static",IDC_FILENAME,68,7,185,13,SS_CENTERIMAGE,
WS_EX_CLIENTEDGE
CONTROL "&Loop sound",IDC_LOOP_CHECK,"Button",BS_AUTOCHECKBOX |
WS_TABSTOP,6,28,53,10
PUSHBUTTON "&Play",IDC_PLAY,68,26,50,14,WS_DISABLED
PUSHBUTTON "&Stop",IDC_STOP,118,26,50,14,WS_DISABLED
PUSHBUTTON "E&xit",IDCANCEL,203,26,50,14
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE
BEGIN
IDD_MAIN, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 253
TOPMARGIN, 7
BOTTOMMARGIN, 40
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Accelerator
//
IDR_ACCELERATOR1 ACCELERATORS DISCARDABLE
BEGIN
"F", IDC_SOUNDFILE, VIRTKEY, ALT, NOINVERT
"L", IDC_LOOP_CHECK, VIRTKEY, ALT, NOINVERT
"P", IDC_PLAY, VIRTKEY, ALT, NOINVERT
"S", IDC_STOP, VIRTKEY, ALT, NOINVERT
"X", IDCANCEL, VIRTKEY, ALT, NOINVERT
END
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE 9, 1
#pragma code_page(1252)
#endif
#include "afxres.rc" // Standard components
#endif
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED